Title: Vakire: Hu tao
Year: 2022
Size: Digital (size N/A)
Media: Blender, Ibis Paint
As a game developer, I always wanted a floating gauntlet that stays behind your back in my game. So I first came up with Vakire, but I wasn’t satisfied with the color scheme. So I was thinking of a color scheme of red and gold since those are two of my favorite colors, and a game character called Hu Tao from Genshin Impact came to my mind. I made a variation of Vakire with respect to Hu Tao’s design, along with a sword so it doesn’t look too boring. This piece shows my ability to take reference from something and apply it to a completely different form while keeping the same design language.